# Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
	
## Recode Settings
RECODE_LICENSE_PATH = 'Code/Tools/waf-1.7.13/recode.lic'

## Build Layout
BINTEMP_FOLDER = 'BinTemp'

## Build Configuration
COMPANY_NAME = 'Crytek GmbH'
COPYRIGHT = '(C) 2016 Crytek GmbH'

## Supported branch platforms/configurations
## This is a map of host -> target platforms
PLATFORMS = {
	'darwin' : 	[ 'darwin_x64' ],
	'win32' : 	[ 'win_x86', 'win_x64', 'durango', 'orbis', 'android_arm_gcc' ],
	'linux' : 	[ 'linux_x86_gcc', 'linux_x64_gcc', 'linux_x86_clang', 'linux_x64_clang' ]
	}
	
## List of build configurations to generate for each supported platform	
CONFIGURATIONS = [ 'debug',	 'profile', 'performance', 'release' ]
